Compilation of my game animation works and a couple of personal shots.
Renders done in Unreal Engine (using the Level Sequencer) and Blender.

Credits:
00:00 - Dragon Fisher main menu animation
🔸 Responsible for character design, modeling, rigging and animations.

00:02 - Personal work
🔸 Animations done for the 2 Hour Animation Challenge Discord event.

00:06 - Dragon Fisher
🔸 Game developed by Diana Ulloa for the Unreal Fellowship: Games - Spring 2025
🔸Responsible for character design, all aspects of character and environment modeling, rigging, animations and game development.

00:19 - Personal work
🔸 Animations done for the 2 Hour Animation Challenge Discord event.

00:24 - Heads N Tails: Mythical Petshop
🔸 Responsible for the character animations of all the characters in the game.
Want to watch more?
I'm sharing my workflow and thought process over my YouTube channel. Feel free to check it out!

Checkout more works!

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