Responsible for the creation of 2D graphics and video content of promotional art of videogames.
Cool Earth (mobile game)
Tasked with creation of 3D characters and UI design of the game, as well as creation of key promotional art for Social media channels and PlayStore page.
Creating 3D models of realistic creatures using Maya, as well as texturing them with Substance Painter. Optimized for animation and grooming.
Heads N Tails (PC Game)
Single-handedly keyframe-animated all 5 characters from scratch.
Showcase of animations available on Vimeo: https://vimeo.com/showcase/6637956
Worked as technical artist and UI/UX designer for the famous Term 3 Group Project in which the whole class had to work together and make a playable game in 8 weeks. Tasked on programming the main character's game mechanics, optimizing the level, design and integration of game's UI. Assisted on implementation of in-game cinematics and overall audio, working closely with the team's compositor. Game made in Unreal Engine 4.