- Creation of different creature 3D models (mid-poly modeling and texturing).
Cool Pipo: An adventure for Climate Change
- Responsible of all aspects of the main character Pipo (design, modeling, texturing, animation, setup in Unreal Engine 4).
- Setup of game's UI elements.
- Creation of short cinematics for the intro and ending of the game.
- Creation boss enemies (modeling, texturing and animation)
- Worked and contributed to level designer in creation of game levels
Created all character 3D animations for the game Heads 'n' Tails: Mythical Petshop by Milksop Games.
Showcase of animations available on Vimeo: https://vimeo.com/showcase/6637956
Worked as technical artist and UI/UX designer for the famous Term 3 Group Project in which the whole class had to work together and make a playable game in 8 weeks. Tasked on programming the main character's game mechanics, optimizing the level, design and integration of game's UI. Assisted on implementation of in-game cinematics and overall audio, working closely with the team's compositor. Game made in Unreal Engine 4.