Devlog - Creating the UI design for Amazonia Rescue

Making Of / 19 November 2020

Hello guys!

I've been wanting to share some of my process designing the art for a mobile indie game made in Unreal Engine 4. This is a game I'm working on with Test Studios Games which it's really a standalone 2D version of one of the minigames found in the main one called Cool Earth: A Company Against Global Warming (this game in currently under development. If you try it out, you can help the development of this game by leaving us some feedback ❤).

We are creating 2D standalone versions of these minigames in order to have liter versions of Cool Earth available for kids that have lower end phones.

Hope you find something useful in this video and if you have any inquiries or suggestions about the process, let me know!

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Diana Ulloa - Freelance Game Artist | Portfolio

YouTube | Twitter | Instagram | LinkedIn 

Store: https://www.artstation.com/rotblush/store

Sculpting Sushi - zBrush Timelapse

Making Of / 13 November 2020

Since Nintendo released a new kart themed with their blue shark Sushi on Mario Kart Tour, I had to make a sculpt fan art tribute to it. Sushi is one of my favorite characters from Nintendo, even if it's just in the back ready to give you damage.

Total time spend sculpting + polypaint: 2 hours.

Here I share the timelapse video process of this sculpt, feel free to check it out!

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Diana Ulloa - Freelance Game Artist | Portfolio

YouTube | Twitter | Instagram | LinkedIn 

Store: https://www.artstation.com/rotblush/store

zBrush Timelapse - Sculpting Torchic

Making Of / 29 October 2020

The prompt for this sculpt was Wing, so I chose Torchic! One of my favorite starter pokemon.

I'm sharing the full process here. Whole process took around 2hrs.

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Diana Ulloa - Freelance Organic 3D artist | Portfolio

YouTube | Twitter | Instagram | LinkedIn 

Store: https://www.artstation.com/rotblush/store

zBrush Timelapse - Sculpting Makar from tloz The Wind Waker

Making Of / 28 October 2020

This week I will be sharing timelapses of some of the sculpts I did during this month for the Sculptober challenge.

First one is Makar, a korok from The Legend of Zelda: The Wind Waker.

Time spent on this piece, including polypainting, around 2 hours.

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Diana Ulloa - Freelance Organic 3D artist | Portfolio

YouTube | Twitter | Instagram | LinkedIn 

Store: https://www.artstation.com/rotblush/store