January 2022 Highlights

General / 07 February 2022

During last month, I found some small weekly courses that were held by TheSign Comics & Arts Academy and taught by Silvano Mezzatesta. All taught in Italian (which helped me a lot in continuing to improve my listening of the language).

The courses were about the anatomy of all kinds of animals, focusing on an artistic perspective, in order to be able to rapidly create a sketch and capture the flow in the animals' different poses and movements. We took a look at the diversity in animals, dividing the topics from mammals, to animals that swim, fly, etc.

We broke down their different shapes in the most primitive ways, like how some animals will have more squared traits and others are rounder; how the different animals stand and the variations in their limbs; to identify key features that let's you recognize the silhouette of a canid's vs a feline's head, for example.

Another detail that I loved the most about the instructor was that he also considered students that might not have/were not working on a computer. He would often suggest if you were working traditionally, to use tools like a lightbox and thin paper for you to be able to draw with different layers, like you would digitally.

Some of my studies:

"Identificare l'animale prima di disegnare"

First make sure you can identify the animal by their main shapes (for example, how the cow's body form square shapes) before going into details.

(some of my notes are a mix of Spanish and Italian, haha)

Even though we are using photo references, the instructor would often encourage to first study the flow of the animal in the refences and then apply that study to generate your own poses, so that you just not trace all your reference.

"Correggere prima di cancellare"

"Correct before deleting" is another detail that the instructor pointed out. Often in digital art we would keep pressing ctrl+z or erasing immediately (since it's faster to do so), but when you are doing studies, you won't be able see what's really wrong if you continuously delete before correcting.

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Thanks for reading!

Sculptober 2020 - Nature

General / 21 October 2020

I've been a bit slow with sculpting this month, between work, a couple birthday presents I want to make and other challenges, but Sculptober really has me inspired into creating overall...

Since starting this challenge, I've been quite creative that it's even affecting my sleep hours as of now.

Anyway, here's a small turntable of another prompt: Nature. I sculpted Makar the korok, a creature from The Legend of Zelda: The Wind Waker. Took me around 2hrs.

This sculpt was based on an illustration I found on Pinterest by Veep illustration.



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Diana Ulloa - Game artist

Portfolio | YouTube | Twitter | Instagram | LinkedIn 

Store: https://www.artstation.com/rotblush/store

Sculptober Day 9 - wing

General / 10 October 2020

Started the challenge this weekend between free time of my other projects. I will try to make super short sculpts with the prompts.

For the Wing prompt I went with a fanart of my favorite bird pokemon: Torchic!



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Diana Ulloa - Game artist

Portfolio | YouTube Twitter | Instagram | LinkedIn 

Store: https://www.artstation.com/rotblush/store

Stylized portrait of my cat

General / 03 September 2020

Hello everyone! Just wanted to share a little quick portrait of my cat, sculpted in zBrush, for a 1-2hrs practice.


I'm starting to record time-lapses of my practices lately, so here's how the practice went by.


As for the Dragon illustration I'm working on, I've slowly made some progress on it this week. Will continue working on it on the weekend since I've got another work on an indie mobile game I'm working on that will be ready for this weekend too (: Will show you some of my work on that game too soon.



Diana Ulloa - Freelance Organic 3D artist | Portfolio

YouTube | Twitter | Instagram | LinkedIn 

Store: https://www.artstation.com/rotblush/store

Starting a blog - Personal artworks and WIPs

General / 20 August 2020

Hello everyone!

Now that I have ArtStation Pro I will be using the blog feature to post updates on personal projects that not necessarily fit as final pieces for my portfolio and their work-in-progress.

Also, I can share sneak peaks of my sketchbook. Even though I work mostly on 3D, having a sketchbook has always being important to me, so I will be able to share part of it here too.

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zBrush Speedsculpt | 2 hour-ish practice

I'll start with this small head concept for a stylized creature I practiced this month. Wanted to practice doing some rendering and compositing using Marmoset Toolbag and Photoshop.



I'm also starting to share my process and workflow over on YouTube, so feel free to check them out. For this one, I made a zbrush time-lapse video:

Feedback is welcome!

Another thing is that during this practice I was thinking about the cute dragons from TheFireSeal on IG, I'm loving his creature designs (:


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Diana Ulloa - Freelance Organic 3D artist | Portfolio

Store: https://www.artstation.com/rotblush/store