An update on my personal project of the dragon sculpt: been changing the style of the sculpt to give it a bit more of a Spyro Reignited feel. Also, reduced a bit morethe roundness of the belly hahah, Will be working on it this week as well.
Feedback is always welcome btw! Let me know your thoughts on how it's coming along?
I just want to share the news that the first public playable version of Cool Earth went live this week!
This is an indie educational mobile game I've been working on for quite a while. It's still under development. I've been tasked with the UI design and character creation. But not long ago I've started to document my art workflow for both personal record and for sharing it in the community, so I've made a timelapse of what I was working the week before this launch:
We are a small team working on making fun educational games. This one's about global warming awareness put together in a little single-player mobile game where you'll play classic minigames and help reduce the CO2 emissions on Earth. Available only for Android.
Feel free to check it out (: And if you do, let me know waht you think/any feedback.
An update on the progress of the sculpt of a dragon I'm plan on making an illustration with its renders.
The illustration consists of a falling star that lands in the dragons head, waking it from its sleep.
I still need to work on placing the star and adjusting the weight of it's head with the hit of the star.
Also, for this week I will be making a short devlog video of my recent work made for Test Studios Games' Cool Earth, a mobile game about global warming awareness. I feel like I've improved my UI design quite a bit, so I will be sharing the process of getting the design of a couple Widget blueprints in UE4. Stay tuned for it!
Hello everyone! Just wanted to share a little quick portrait of my cat, sculpted in zBrush, for a 1-2hrs practice.
I'm starting to record time-lapses of my practices lately, so here's how the practice went by.
As for the Dragon illustration I'm working on, I've slowly made some progress on it this week. Will continue working on it on the weekend since I've got another work on an indie mobile game I'm working on that will be ready for this weekend too (: Will show you some of my work on that game too soon.